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Content
Characters
Adray Lasbard
Albel Nox
Cliff Fittir
Fayt Leingod
Maria Traydor
Mirage Koas
Nel Zelpher
Peppita Rossetti
Roger S. Huxley
Sophia Esteed

Weapons
Adray Lasbard
Albel Nox
Cliff/Mirage
Fayt Leingod
Maria Traydor
Nel Zelpher
Peppita Rossetti
Roger S. Huxley
Shared Weapons
Sophia Esteed

Guides
Battle Trophy
Item Creation
Maze of Tribulations
Optional Side Quests
Sphere 211
Walkthrough

Lists
Alchemy Chart
Armor
Compounding Chart
Cooking Chart
Craft Chart
Engineering Chart
Smithery Chart
Skills
Spells
Valuable Items
Writing Chart

 Introduction
Battle Skills
-- Adray Skills
-- Albel Skills
-- Cliff Skills
-- Maria Skills
-- Mirage Skills
-- Nel Skills
-- Peppita Skills
-- Roger Skills
-- Sophia Skills
Battle System
Battle Trophies
Bonus Battles
Characters
Characters 2
Shared Weapons
Light Armor
Heavy Armor
Robes
Tactical Skills
Tactics

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Star Ocean II
Star Ocean III
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Stats

Webmaster:Squall
Co Webmaster:Moreaga
Co Webmaster:Cloud 668
Online Since:Dec 1, 2003
Amount Content:830+
Status:Busy!
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Star Ocean 3 - Common Battle Skills, Support, and Tactical Skills List


Legend
CP CP required to set
LVP Level up pattern

Leveling Up Patterns For Battle Skills and Spells
Pattern LV. 2 LV. 3 LV. 4 LV. 5 LV. 6 LV. 7 LV. 8 LV. 9 LV. 10 Total
a 9 20 30 30 30 30 40 40 40 269
b 9 20 30 40 50 60 70 80 100 459
c 9 20 40 60 80 100 120 140 140 709
d 9 20 50 80 100 120 140 160 200 879
e 14 30 60 80 100 120 140 160 200 904
f 19 30 40 60 80 110 150 200 250 939
g 19 50 100 120 140 160 180 200 255 1224
h 19 40 70 100 150 200 20 220 255 1254
i 19 60 120 140 160 180 200 220 255 1354
j 39 90 140 180 220 240 255 255 255 1674
k 59 120 150 200 220 240 255 255 255 1754
l 99 160 200 230 250 255 255 255 255 1959

Battle Skills
Name

CP LVP Description
Critical Hit 2 j Gives you the possibility of causing major damage to an enemy. The increase is 35%. The possibility of success is 2% at LV. 1 and 20% at LV. 10
Drain 2 j Attacks have the chance of draining an enemy's Fury by 50%. The possibility of success is 18% at LV. 1 and 30% at LV. 10
Fear 2 j Attacks has the possibility of terrifying and enemy, lowering it's attack frequency. The possibility of success is 18% at LV. 1 and 42% at LV. 10
Increase HP Damage 4 j Improves HP damage by 50%. Damage increases to 95% by LV. 10. With attacks that don't inflict HP damage, this ATK increases by 15% at LV. 1 up to 18% at LV. 10.
Increase HP/MP Damage 2 j Improves HP and MP damage by 30% at LV. 1, increasing to 60% at LV. 10. Learned from the Mildewed Tome.
Increase MP Damage 4 j Improves MP damage by 50%. Damage increases to 80% by LV. 10. With attacks that don't inflict HP damage, this ATK increases by 16% at LV. 1 up to 20% at LV. 10.
Increase Stamina 2 j Reduces Fury cost by 30% at LV. 1, rising to 50% at LV. 10. Learn from the Crumbling Tome.
Loot Item 2 b Lets the user steal items that the enemy might drop. Learned from the Dated Tome.
Stun 2 j Attack has the chance of knocking an enemy out. Chances grow from 6% at LV. 1 to 30% at LV. 10. Learned from the Musty Tome.

Support Skills
Name

CP LVP Description
Common Attack Symbols 2 h Allows the user to use Fire Bolt, Ice Needles, and Earth Glaive. Learned from Worm-Eaten Tome
Common Support Symbols 2 h Allows users to use Healing, Antidote, and Silence. Learned from the Decrepit Tome.
Critical Hit HP 2 j Increases the chance of dealing a major blow the the enemy's HP. The amount is 50% more, and the probability grows from 4% at LV. 1 to 48% LV. 10. Can be paired with Battle Skill and Critical Hit.
Critical Hit MP 2 j Increases the chance of dealing a major blow the the enemy's HP. The amount is 20% more, and the probability grows from 3% at LV. 1 to 42% LV. 10. Can be paired with Battle Skill and Critical Hit.
First Aid 1 j Chance of recovering 20% of Max HP when hit. Chances grow from 5% at LV. 1 to 10% at LV. 10.
Increase MP 3 f Increases MP by 40%. Learned from Fading Tome.
Lucky Star 2 e A chance a star will fall onto the battle field. Picking it up will increase the Bonus Battle Gauge by 30%. Chances grow from 4% at LV. 1 to 10% at LV. 10.
Max Fury 2 j While resting you have a chance to instantly recover all your Fury. Learned from the Moldy Tome.
No Guard 5 j Character doesn not flinch, even when taking damage equal to 1/15 their Max HP. Skill is always active once set.
Standby Healing 1 j Heals a character's HP gradually when resting in battle. Amount is determined by skill level x 20 HP every four seconds you rest in battle.
Quick Symbol 3 i Cuts casting time in half. Learned from the Brittle Tome.

Tactical Skills
Name Description
Berserk Raises ATK by 30 % and lowers Fury usage by half. Lowers defense by 30%
Combat Training Raises EXP aquired by 40%, triples Fury cost. Only works for monsters that person kills. Learned from the Decayed Tome.
Convert Damage Automatically recovers/reduces HP and MP to make sure they remain proportional. HP to MP (7HP=1MP) or MP to HP (1MP=13HP). Learned from the Tattered Tome.
Cure Condition Weakens the effect of poison, paralysis, petrification, freezing, and stunning, lowers DEF by 20%. Halfs the damage of poison and the rest last half as long. Learned from Deteriorating Tome.
Scan Enemy Lets you view the target's stats.
Select Anti-Attack Aura Lets you use Anti-Attack Auras.
Taunt Draws an enemy's attention towards the user.

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