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Frog Song |
Star Number |
1 |
MP Cost |
5 |
Enemies learned from |
Touch Me , Toxic Frog, Christopher |
Location |
Gongaga Area Forests, Temple of Ancients,
Northern Cave |
Game's Description |
Causes [Sleepel/Frog] on one enemy |
Frog Song seems to be a relatively
useless Enemy Skill. It causes Frog and Sleepel on a single opponent.
Unfortunately, this doesn't work on most bosses or stronger enemies
and most opponents can be taken down easily with just normal attacks.
You can learn it from the Touch Me frogs in the Gongaga forests, or
the Toxic Frogs that you fight when opening certain treasure chests
in the Temple of the Ancients. One other way to learn it is from Christopher
(he's on the same path as the Magic Pots) in the Northern Cave. |
L4 Suicide |
Star Number |
2
|
MP Cost |
10 |
Enemies learned from |
Mu, Trickplay |
Location |
Grasslands Area, Forgotten City/ Icicle
Area |
Game's Description |
Causes [Critical/Small] with levels in
multiples of 4 |
Magic Hammer can be learned
by manipulating the Razor Weeds found on the light grassy areas near
Wutai. Magic Hammer absorbs 100 MP from a single opponent, not every
opponent as the game's description states. This is the only such mistake
I know of in regard to the game's descriptions for the Enemy Skills.
(Agent0042's Update Note: Apparently this is a PC / Playstation difference.
In the Playstation version, it absorbs MP, but in the PC version, it
only drains it.) This skill is essential for beating some bosses at
lower levels, including Godo, Yuffie's father in the Wutai Pagoda. (Okay,
so actually Godo is the only enemy in the game I found this skill to
be particularly useful against.) |
Magic Hammer |
Star Number |
3
|
MP Cost |
3 |
Enemies learned from |
Razor Weed |
Location |
Wutai Area |
Game's Description |
Drains 100 MP out of one enemy |
This skill can be learned
from either the Mu in the Grasslands Area near the Chocobo Ranch or
from the Trickplay opponent that appears in the path connecting the
Ancient City to the World Map and also on the grassy areas of the Icicle
Area. Both of these opponents look like odd squirrel-creatures. Neither
can be manipulated, so you'll have to wait until it casts this skill.
It only affects characters that are at Level 4, but even if it misses,
you'll still learn the skill. This is a reasonably useful skill that
casts Mini and puts opponents in critical, but only those whose levels
are a multiple of 4. I don't really use this one much, but you'll need
to get it if you want to learn Chocobuckle. |
White Wind |
Star Number |
4
|
MP Cost |
34 |
Enemies learned from |
Zemzelett, Wind Wing |
Location |
Junon Area, Whirlwind Maze |
Game's Description |
Restores HPand status to the party |
If Big Guard isn't the best
Enemy Skill in the game, then White Wind definitely is. White Wind is
a healing spell that heals all allies for the current HP of the caster
(regardless of MBarrier) and also heals status ailments. So if Yuffie
cast White Wind with 2000 as her current HP, all allies would be healed
by 2000 HP. So you should always wait for the turn of the character
that has the highest HP before casting it, barring MP concerns. Although
you can encounter the Zemzelett in the Junon Area, you have to manipulate
it in order to learn White Wind, so you have to wait until you get Cait
Sith in order to learn this skill. Drive the Buggy into Costa Del Sol
then hitch the Cargo Ship to Junon. Exit Junon (take the helitaxi directly
out of there) and then run around until you encounter a Zemzelett. Make
sure you have your Enemy Skill materia equipped and then manipulate
the Zemzelett and cast White Wind. Also, be certain to return later
in the game when you have more Enemy Skill materia to learn it then
too. You can also learn this skill from the Wind Wing that you encounter
if you get thrown back by Sephiroth's barrier, but since you can't manipulate
it, you'll have to confuse it and it casts it only very rarely when
it's confused. My advice: don't bother, just learn it from Zemzelett.
|
Big Guard |
Star Number |
5
|
MP Cost |
56 |
Enemies learned from |
Beach Plug |
Location |
Gongaga/Corel Area Shoreline |
Game's Description |
Casts [Barrier/MBarrier/Haste] to the
party |
Big Guard is quite possibly
the best Enemy Skill in the game. Casting this skill gives all your
characters Haste status and also puts up Barrier and MBarrier. With
just one cast, you speed up every character and half the damage they
take. Learn Big Guard by manipulating one of the Beach Plugs on the
Gongaga/Corel Area shoreline. |
Angel Whisper |
Star Number |
6
|
MP Cost |
50 |
Enemies learned from |
Pollensalta |
Location |
Northern Cave |
Game's Description |
Revives, restores HP and status to one
ally |
You can learn this one from
the Pollensalta on the right path inside the Northern Cave. She's usually
accompanied by a couple of Parasites and looks like one of the magic-casting
ladies you usually see paired with two frogs. Just manipulate her to
learn this. This is a fairly nice skill that completely heals a character
or brings them back to life and also cures all status ailments. It could
be used as a replacement for Life2. Oh, and I seem to remember using
this on a Magic Pot once and it working just like an Elixir, but I could
never duplicate it, so maybe that doesn't work. If anyone can verify
the truth or falseness of this, let me know. |
Dragon Force |
Star Number |
7
|
MP Cost |
19 |
Enemies learned from |
Dark Dragon |
Location |
Northern Cave |
Game's Description |
Raises Defense and Magic Def. of one ally |
Manipulate the Dragon in the
Northern Cave to learn this. You can find the Dragon most places in
the Northern Cave until the fork on in the road. This skill supposedly
raises your characters' defense and magic defense, but I haven't really
noticed any difference when using it and don't find it very helpful.
I don't know if casting it multiple times has an added effect. Note
that the Blue Dragon in the Northern Cave sometimes casts this on himself,
but you can't learn it from him, since you can't manipulate him. |
Death Force |
Star Number |
8
|
MP Cost |
3 |
Enemies learned from |
Adamantaimai |
Location |
Wutai Shoreline |
Game's Description |
Makes one ally immune to death |
Death Force protects a single
character against instant death attacks. To learn it, manipulate one
of the Adamantaimai (a large turtle creature) on the Wutai Shoreline
and cast it the characters with the Enemy Skill materia you want to
learn it for. Death Force doesn't seem to protect against Roulette or
Death Sentence and it is possible that there are other instant death
attacks it may not defend. |
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